Humidity query

#1 by dinger , Fri Nov 04, 2011 11:08 am

Chris - An explanation on the effects(distance +/-) that different humidity levels have (ingame) would be appreciated as I have never really checked that out when playing up to now

dinger  
dinger
Posts: 37
Date registered 06.15.2011


RE: Humidity query

#2 by UrsusArctos , Sat Nov 05, 2011 3:27 pm

What i figured out is:

Humidity full -> length - 10 %
Humidity half -> length standard
Humidity empty -> length + 10 %

Temperature low -> length - 1% per ° -> -10° = -10% length
Tamperature standard (course dependent) -> length standard
Temperature high -> length + 1% per ° -> +10° = +10% lenght

The reason why the ballsflight is affected by those factors is that they both affect the density of the air.

No guarantee for these numbers, but it about conforms to real-life


Chris

 
UrsusArctos
Posts: 120
Date registered 06.11.2011

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